Monday, December 17, 2012

Final Projects Post

I've finally finished my first week of finals at LCAD, so it's time to show what I've been working on!

3ds Max final- Clean Shark! There will be a post with more details on this fellow!

Fundamentals of Drawing Final- Still life

Part 2 of Fundamentals of Drawing

Figure Drawing I  final- referenced model

Game Art Perspective Final

Figure and Portrait Sculpture , final figure of 5 weeks!

Sunday, November 18, 2012

3dsmax CleanShark Project: Painting done

Finished with the color of the Clean Shark!
Later I will make a Sugar Rush themed skin over the Shark (from Wreck it Ralph)

Saturday, November 10, 2012

More Game Art Perspective work

Thumbnails for a lined picture! I am happy with these.

I ended up using this thumbnail to flesh out!
We also had to do a character orthographic ref sheet, so here's the monster dude from the picture above!

Orthographic views help prepare a character for modelling, gosh I really want to model this guy out sometime, that was all I could think about while I made him

Tuesday, October 30, 2012

Figure Drawings

 Took a few pictures of some Figure Drawing works after the midterm. Oh boy am I proud of these ones!

These ones were done with live models

Sketchbook homework included a lot of drawing and studies

Sunday, October 21, 2012

WIP CleanShark

 Working on a project for my 3dsmax class, we're just getting into mapping the texture. Modelling the thing out is done and now it's time to prepare it for its real colors!

Sunday, October 7, 2012

Perspective for Game Art class works so far: (New to Oldest)

So far we have gone over three point perspective and just so recently learned some cast shadowing. 

3 point perspective (from bottom)

3 point perspective (from top)

 Cast Shadowing

2 point perspective

Saturday, October 6, 2012

 Art for 3dsmax class so far:
 Mecha-Shark that we'll model and then animate soon!
 I made one of my characters in 3dsmax for fun, here is Robin in 3D with a 3d fish I made for class.